Red Dead Revolver
From 2K Games
Red Dead Revolver takes you back to a time before you could spray opponents with gunfire and watch them fall. In this Old West shooter, a quick draw and a sharp eye are your best weapons, as you live out a classic tale of revenge. Great 4-person multiplayer deathmatch game for even wilder shootouts, in the Wild West!
- Amazon Sales Rank: #2969 in Video Games
- Brand: 2K Games
- Released on: 2004-05-03
- ESRB Rating: Mature
- Platform: PlayStation2
- Number of items: 1
- Dimensions: .75" h x 5.25" w x 7.25" l, .25 pounds
Game Informer Review
Drawing inspiration from Sergio Leone's classic spaghetti westerns and Clint Eastwood's hard-boiled, serape-clad performances, Red Dead Revolver stands tall with a conceptual basis that the video game industry has not vested a lot of interest in, yet many have yearned for. There are few things sweeter in this world than getting the opportunity to step into the boots of the pale rider and the quickest gun in the west. This is essentially what Red Dead Revolver offers.
All of the staples that we've come to recognize from films of this ilk (even the horse operas) are included in some fashion. You'll ride horseback and leap onto a runaway train, exchange fisticuffs in a bar brawl, and stare death in the eye in a high noon showdown. Thematically, developer Rockstar San Diego has hit the nail right on the head. You really do feel like the toughest cowboy to ever step foot in the west. Grainy graphical filters and era-specific camera effects are also used to make the cutscenes feel like the films that this game pays tribute to. Continuing its streak of wowing gamers with brilliant soundtracks that perfectly accompany the atmosphere of the game, Rockstar has decked this game out with an incredible selection of songs reminiscent of spaghetti western master Ennio Morricone.
While it sounds like the perfect game up until this point, Red Dead Revolver has a hobble in its strut when it comes to the delivery of gameplay. Granted, you will find yourself smiling wryly at the outrageous missions and scenarios that you'll get yourself into, but you never really feel like you have your feet firmly under you. Each mission comes and goes at such a rapid pace that I will go out on a limb and say that the game doesn't necessarily have levels, but moreover pockets of intense action. In this regard, it's all about the big moment and payoff. Exploration is limited and the environments are usually fairly small. The same goes for the delivery of playable characters. You'll spend most of your time as Red, but will control five other characters throughout your quest. Each one has a different attack and Bullet Time-esque special move. Again, however, you play as this character for 30 seconds to a minute, then move on. I just never really felt a connection with the characters or their surroundings.
As you would expect, the majority of gameplay is dedicated to running around and blowing vermin to kingdom come. The execution of this is commendable, and is very much in line with the Max Paynes of the world. Although just split-screen, multiplayer is surprisingly addictive and loaded to the hilt with extras that players can unlock throughout the game with cash earned along the way.
I really enjoyed the time I spent with this title, yet walked away wishing that it had a little bit more meat on its bones. If you find satisfaction in mindless action games in the tradition of Max Payne, you'll surely get your fill with Red Dead Revolver.
The Edge
The Xbox version puts a bullet right between the eyes of the PlayStation 2. Not only does it run at 60Hz (twice the framerate of the PS2), it features 480p widescreen, twice the sound memory (on the PS2 you'll hear up to three ricochet sounds, whereas on Xbox you'll hear upwards of six to nine), and double the texture resolution. With hard drive caching the game loads twice as fast, as well. As if the technical edge wasn't enough of a reason to invest in the Xbox version, it's also Live Aware, and comes packaged with an exclusive multiplayer level (the Coliseum). Without the slightest hint of doubt, the Xbox version gets The Edge.
Concept:
Clean up the west as a merciless cowboy in this heavily influenced spaghetti western game
Graphics:
The character models are not the most detailed, but the environments look nice and I love the camerawork
Sound:
A remarkable soundtrack lures players into the vibe of the west
Playability:
Unnaturally short levels and satisfactory run and gun action
Entertainment:
The stages should have been longer, but replay is abundant in the number of unlockables and enjoyable
Replay:
Moderate
Rated: 8 out of 10
Editor: Andrew Reiner
Issue: June 2004
2nd Opinion:
Buck up, cowpokes. All y'all cowboys that been hankerin' for a good ole fashioned western, you best get ready to draw. Red Dead Revolver is without a doubt one of the finest titles to tap the often barren landscape of old west games. With a straight flush of soaring production values, the game offers a completely immersive gallop through the sights and sounds of an old cowboy flick. Chapters are short and fast paced, with a remarkable variety of challenges. Anything you've ever seen in a western movie you'll see here, from the duel at high noon to the high speed train robbery to the sleazy saloon girls. You are constantly unlocking new game features, which helps to drive the action forward. Combat is definitely more stylistic than it is technically perfect. The gun targeting system is generally well implemented, but frustrating at times – particularly with fast moving opponents. But if the old west strikes your fancy, I reckon you'd be a coot not to pony up the cash and take a shot at Red Dead Revolver.
Rated: 8.5 out of 10
Editor: Matt Miller
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Question: What makes this game so great anyways?
Answer: It's innovative. When is the last time you have jumped on the back of a buffalo? Exactly, this game brings what most games dont have. Creativity. If you are reading reviews from the interent like www.ign.com dont bother, they dont give this game justice. This game blew my mind from the second I jumped into the character of Red. Give it a shot!(no-pun intended). All praise goes to Rockstar and Take2 Interactive for putting a game out that is actually different from the rest. This game stands out from the crowd. One last question: Why do people expect every Rockstar game to be like Grand Theft Auto? Newsflash its not going to be. This game is entirely different. Its called Red Dead Revolver, totally different name, totally different game. Thats my story and im sticking to it. Thanks for reading this hopefully you take it to heart and give this game what it deserves.(this game is a classic must have)
Fun, nice to look at, but lacking in depth.
It's been said of Stephen King before that he could publish a grocery list and it would sell a million copies. The perception of Rockstar Games is very similar these days. From GTA3 forward, the Grand Theft Auto series have been instant classics. That Rockstar is promising to "blow people away" with the upcoming San Andreas title is a scary thought considering how far they pushed the envelope with Vice City. With titles like State of Emergency, Max Payne, and Manhunt, they further solidified an already stellar reputation. Here's a company who puts out games the way gamers want them. No compromises or shortcuts, this crew clearly lives and breathes gaming and it's evident that they enjoy what they do. These days that's something pretty special, as huge production houses churn out/rush out titles that feel like they were made by people who never played them.
The point of all of this is that many people (myself included) probably went out and bought Red Dead Revolver more because it's a Rockstar game than anything else. Sure, it hits shelves at a time where HBO's Deadwood might have rekindled some national interest in Western-style media. But if I'm honest, I don't know that I buy this title on the first day if it's coming from EA, UBI, or some other company.
In that light, Red Dead Revolver is going to be a bit of a disappointment in the long term with people who buy it before checking the reviews. Make no mistake, the game is fun, the storyline compelling, the characters fun and interesting. The game play is solid, the controls easy to get down, there are no major flaws with the game. Except that it's relatively shallow. It is as linear as games can get. There's nothing to be determined or decided, save your shot/hit ratio, the damage you take during a given chapter, and what little extras you unlock. My experience playing is going to be exactly like yours, and yours like anyone else's.
Not that this is a bad thing for everyone. Red Dead plays like an arcade shooter. You play as one of a few different characters, but mostly the main protagonist, Red. With a variety of weapons (which can be upgraded throughout the game) you take down waves of opposition in a number of gritty Western movie-style settings. A ghost town, a graveyard, up in the mountains, on a train, on a ranch, etc. Beyond the normal aim, shoot and run, you also make use of something called "Deadeye Mode", which is a familiar slow-time mode where you can make a series of precise shots against one or more enemies. The third mode of play is QuickDraw, which is just as it sounds. The screen comes up, you pull down on the right stick, push up, and try to line up a number of shots before a slow-time clock runs out. I would have liked to have seen this worked into the game a bit better.
The game as a whole is fun once you put aside what could have been, accept it for what it is and enjoy the experience. It is not a title I will keep long-term, once done with the single player mode, it will get traded in towards something else. There is a multiplayer mode, but it's limited, and doesn't add (in my opinion) anything to the long term playability of the title. I felt Rockstar could have done much more with this title. There are times where you run around town between chapters with no real purpose. Let me get myself in trouble at the Saloon with a bar brawl, or end up in a Quickdraw shootout because I hit on some saucy barmaid that some other tough unwashed thug is interested in. Without some of the freedoms and depths Rockstar has worked into its other titles, you do eventually feel like you're just pulling the trigger in one chapter after another, just going through the paces until the inevitable finale with the men who killed your parents.
I highly recommend renting this game before buying it. I'm glad I played it, and I enjoyed it, but when you're done, there's nothing drawing you back in. Even Western fanatics might not find this one worth keeping long term. Definitely worth playing, but you might be better served hanging on to that purchase money for Grand Theft Auto: San Andreas if you're a fan of that series. Make no mistake, this isn't about Red Dead not being considered on its own merits. I'm not holding it up against Rockstar's previous home runs, despite that being what drove me to buy it blind. This game isn't a flop, and it's not going to ruin the image of Rockstar, but my opinion is that it's one of their weaker titles. This game was handed off a couple times, starting with Capcom, ending with Rockstar, perhaps that has something to do with the lack of depth.
Positives:
Graphically impressive, everything is convincingly gritty and bleak. Everything has a spaghetti Western-style feel to it visually.
Solid storyline.
Fun arcade-style gameplay.
Hard enough to be a challenge, easy enough to be fun.
Bull/horse riding, stagecoach driving and train-related opportunities really add to the fun factor.
Negatives:
Restrictively linear, no opportunity for playing outside the lines.
Shallow. I know I keep harping on this, but depth is a hallmark of Rockstar titles.
No real replay value.
Weak online aspect doesn't really add to the game.
After about half the chapters, you start to feel like you've been there and done that.
Wants to be both an action shooter and a story-based adventure game. Doesn't really grab onto either and is sort of missing a real identity.
Rent it. Play it. Enjoy it. Then move on to something else.
High end of the 3 star rating for me.
The Most Fun From A Video Game Ive Had In A Long Time
An extremely fun game filled with shooting, horseback riding, climbing, bandit killing, slashing, train robbing fun.And I dont care what most people say , the controls on this game are quite easey to figure out and remember ,and the story line is fairly intresting but not quite edge of your seat. There are also a fair number of humorous things in the game to give you a laugh every once and a while so you don't end up screaming at your TV when you can't beat a level on the first try. The Dead Eye Zone can be a bit of fun when you get tired of just blasting away at bandits, especially if you happen to have twin revolvers or Show Stoppers ( basically the same thing , but better )which give you almost automatic fire. One thing I liked about the game is the ability to unlock better things for multiplayer and upgrading things in story mode.This game has a number of things hidden as well, so it would be wise to replay it a couple of times. My only Complaint is that some of the boss battles can be extremely tricky to figure out , or are very hard and frustrating keeping you up for hours trying to beat them. After completing the game I must say I highly recomend it.